873.14 MB | 00:04:41 | mp4 | 1280X720 | 16:9
Genre:eLearning |Language:English
Files Included :
01-genres of games.mp4 (16.37 MB)
02-action and adventure.mp4 (27.3 MB)
03-shooters.mp4 (22.02 MB)
04-role playing games.mp4 (28.02 MB)
05-platformers.mp4 (24.4 MB)
06-how to find and cultivate fun.mp4 (24.4 MB)
01-roles in a development studio.mp4 (19.19 MB)
02-career paths.mp4 (11.25 MB)
03-art vs design.mp4 (19.35 MB)
04-specialities.mp4 (9.79 MB)
05-indie vs aaa studio.mp4 (28.87 MB)
01-different roles in game design.mp4 (43.86 MB)
02-responsibilities.mp4 (11.76 MB)
03-skillset.mp4 (10.77 MB)
01-where do ideas come from.mp4 (15.84 MB)
02-brainstorming.mp4 (14.24 MB)
03-pillars of game design.mp4 (20.59 MB)
04-market research.mp4 (22.46 MB)
05-audience research.mp4 (8.23 MB)
06-technical research.mp4 (6.73 MB)
07-identifying scope.mp4 (15.31 MB)
01-what is the aim of balancing a game.mp4 (18.08 MB)
02-how to be fair to the player.mp4 (21.04 MB)
03-how do we keep players engaged.mp4 (21.83 MB)
04-how do we entertain players.mp4 (23.19 MB)
01-what is a design methodology.mp4 (7.56 MB)
02-waterfall methodology.mp4 (6.57 MB)
03-agile methodology.mp4 (5.66 MB)
04-double diamond.mp4 (5.42 MB)
05-what is a work pipeline.mp4 (10.38 MB)
01-identifying target market.mp4 (30.63 MB)
02-swot analysis.mp4 (6.03 MB)
03-pitch decks.mp4 (11.23 MB)
04-presenting a pitch deck.mp4 (10.38 MB)
01-iteration cycle.mp4 (6.93 MB)
02-working in a team.mp4 (22.49 MB)
03-source control.mp4 (16.86 MB)
04-project roadmaps.mp4 (23.01 MB)
05-prototyping.mp4 (11.59 MB)
01-what is a game design document.mp4 (9.62 MB)
02-how are game design documents used.mp4 (6.58 MB)
03-keeping organized.mp4 (22.03 MB)
04-reviewing an example.mp4 (33.02 MB)
02-action and adventure.mp4 (27.3 MB)
03-shooters.mp4 (22.02 MB)
04-role playing games.mp4 (28.02 MB)
05-platformers.mp4 (24.4 MB)
06-how to find and cultivate fun.mp4 (24.4 MB)
01-roles in a development studio.mp4 (19.19 MB)
02-career paths.mp4 (11.25 MB)
03-art vs design.mp4 (19.35 MB)
04-specialities.mp4 (9.79 MB)
05-indie vs aaa studio.mp4 (28.87 MB)
01-different roles in game design.mp4 (43.86 MB)
02-responsibilities.mp4 (11.76 MB)
03-skillset.mp4 (10.77 MB)
01-where do ideas come from.mp4 (15.84 MB)
02-brainstorming.mp4 (14.24 MB)
03-pillars of game design.mp4 (20.59 MB)
04-market research.mp4 (22.46 MB)
05-audience research.mp4 (8.23 MB)
06-technical research.mp4 (6.73 MB)
07-identifying scope.mp4 (15.31 MB)
01-what is the aim of balancing a game.mp4 (18.08 MB)
02-how to be fair to the player.mp4 (21.04 MB)
03-how do we keep players engaged.mp4 (21.83 MB)
04-how do we entertain players.mp4 (23.19 MB)
01-what is a design methodology.mp4 (7.56 MB)
02-waterfall methodology.mp4 (6.57 MB)
03-agile methodology.mp4 (5.66 MB)
04-double diamond.mp4 (5.42 MB)
05-what is a work pipeline.mp4 (10.38 MB)
01-identifying target market.mp4 (30.63 MB)
02-swot analysis.mp4 (6.03 MB)
03-pitch decks.mp4 (11.23 MB)
04-presenting a pitch deck.mp4 (10.38 MB)
01-iteration cycle.mp4 (6.93 MB)
02-working in a team.mp4 (22.49 MB)
03-source control.mp4 (16.86 MB)
04-project roadmaps.mp4 (23.01 MB)
05-prototyping.mp4 (11.59 MB)
01-what is a game design document.mp4 (9.62 MB)
02-how are game design documents used.mp4 (6.58 MB)
03-keeping organized.mp4 (22.03 MB)
04-reviewing an example.mp4 (33.02 MB)
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