
Free Download Artstation - Model and Texture A Game Asset - Full Process
"Model and Texture A Game Asset - Full Process" is a comprehensive tutorial that walks you through the complete workflow of creating a game asset. You will learn how to build an optimized 3D model, texture it professionally, and render it in real-time.
This tutorial begins with creating a high-resolution Sub-D model, converting it into a game-ready asset with efficient UV mapping, and texturing it in Substance Painter. Finally, you'll learn how to render the model in Marmoset Toolbag and add a unique holographic animation.
What You Will Learn







Course Details




- Maya (Modeling)
- Substance Painter (Baking & Texturing)
- Marmoset Toolbag (Real-time Rendering)

More Information

Bitte
Anmelden
oder
Registrieren
um Links zu sehen.