1.19 GB | 00:30:00 | mp4 | 1920X1080 | 16:9
Genre:eLearning |Language:English
Files Included :
00 - Preview (35.49 MB)
01 - Reviewing & Prepping Scan Data (43.37 MB)
02 - Prepping The Base Mesh (63.3 MB)
03 - Editing The Scan Data In Zbrush (125.36 MB)
04 - Digi In A Day - Part 1 (145.96 MB)
05 - Digi In A Day - Part 2 (51.54 MB)
06 - Creating A Pose Rig (90.05 MB)
07 - Standard Digi Double - Part 1 - Wrapping (87.1 MB)
08 - Standard Digi Double - Part 2 - Retopology (201.99 MB)
09 - Standard Digi Double - Part 3 - Projecting Textures (132.13 MB)
10 - Standard Digi Double - Part 4 - Render Test (33.5 MB)
11 - Determining What Lods To Use (11.29 MB)
12 - Creating Lods (26.69 MB)
13 - Refining The Digi Double Using Photo Reference (35.16 MB)
14 - Creating A Meniscus Using Zbrush & Maya (38.51 MB)
15 - High-Res Clothing Workflow Overview (39.6 MB)
16 - Sim Meshes For Clothing (37.3 MB)
17 - Wrap Up (7.06 MB)
18 - Outro (9.93 MB)
01 - Reviewing & Prepping Scan Data (43.37 MB)
02 - Prepping The Base Mesh (63.3 MB)
03 - Editing The Scan Data In Zbrush (125.36 MB)
04 - Digi In A Day - Part 1 (145.96 MB)
05 - Digi In A Day - Part 2 (51.54 MB)
06 - Creating A Pose Rig (90.05 MB)
07 - Standard Digi Double - Part 1 - Wrapping (87.1 MB)
08 - Standard Digi Double - Part 2 - Retopology (201.99 MB)
09 - Standard Digi Double - Part 3 - Projecting Textures (132.13 MB)
10 - Standard Digi Double - Part 4 - Render Test (33.5 MB)
11 - Determining What Lods To Use (11.29 MB)
12 - Creating Lods (26.69 MB)
13 - Refining The Digi Double Using Photo Reference (35.16 MB)
14 - Creating A Meniscus Using Zbrush & Maya (38.51 MB)
15 - High-Res Clothing Workflow Overview (39.6 MB)
16 - Sim Meshes For Clothing (37.3 MB)
17 - Wrap Up (7.06 MB)
18 - Outro (9.93 MB)
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