Swiftui & Metal: Elevating Apps With Shader Techniques

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Swiftui & Metal: Elevating Apps With Shader Techniques
Published 7/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.31 GB | Duration: 6h 15m​

Explore the Art of Shaders and UI Design for Stunning App Development

What you'll learn
Master the fundamentals of Metal Shading Language, including key instance methods like colorEffect, distortEffect, and layerEffect.
Create visually stunning effects such as lava lamp simulations, dynamic wave animations, and lifelike fire simulations using Perlin noise.
Gain practical experience in integrating Metal Shading Language techniques seamlessly into SwiftUI-based app development projects.
Collaborate and share ideas with peers in our Discord group, fostering a supportive community of learners in the realm of app development and shader design.

Requirements
It assumed that you know the basics of SwiftUI
A desire to create something beautiful


Code:
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Swiftui & Metal: Elevating Apps With Shader Techniques
Published 7/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.31 GB | Duration: 6h 15m​

Explore the Art of Shaders and UI Design for Stunning App Development

What you'll learn

Master the fundamentals of Metal Shading Language, including key instance methods like colorEffect, distortEffect, and layerEffect.

Create visually stunning effects such as lava lamp simulations, dynamic wave animations, and lifelike fire simulations using Perlin noise.

Gain practical experience in integrating Metal Shading Language techniques seamlessly into SwiftUI-based app development projects.

Collaborate and share ideas with peers in our Discord group, fostering a supportive community of learners in the realm of app development and shader design.

Requirements

It assumed that you know the basics of SwiftUI

A desire to create something beautiful

Description

Join our course on SwiftUI and Metal Shading Language, where simplicity meets creativity in app development. This course is designed for both beginners and experienced developers who want to harness the power of Metal to create stunning visual effects in their apps.In this course, you will:- Learn the basics of the Metal Shading Language (MSL) through straightforward, hands-on SwiftUI examples. We break down complex concepts into easy-to-understand lessons.- Create a mesmerizing lava lamp effect, teaching you how to make dynamic, fluid visuals that respond to user interaction.- Design dynamic wave animations that can be used in a variety of applications, from backgrounds to interactive elements.- Understand noise and Fractal Brownian Motion to create natural-looking textures and effects that can bring your app to life.- Convert GLSL to the Metal Shading Language, allowing you to leverage existing knowledge and resources while learning Metal.- Explore Voronoi and Perlin noise techniques to generate organic and visually appealing patterns.- Work with practical code snippets that you can easily integrate into your own projects.Our approach is practical and project-based. Each module includes useful code snippets and real-world examples, ensuring that you can apply what you learn immediately. We also provide a comparison between Metal and GLSL, helping you understand the strengths and differences of each language.By the end of this course, you will have the skills to craft beautiful and interesting apps that stand out in the crowded app marketplace. Whether you're developing for fun or aiming to release a professional app, you'll find valuable techniques and insights here.Additionally, you'll get access to our vibrant Discord group. This is a great place to connect with fellow students, share your ideas, get feedback, and collaborate on shaders and apps. Our community is supportive and always ready to help you overcome any challenges you face.Dive into the world of SwiftUI and Metal today, and take your app development skills to new heights!Happy Coding!

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Shaders Basics and Color Effect Shaders

Lecture 2 Shaders 101 Project

Lecture 3 Shader Signature and Useful Snippets

Lecture 4 Custom Parameters

Lecture 5 Gray Scale Shaders

Lecture 6 Gray Scale Shader View - Part 1

Lecture 7 Gray Scale Shader View - Part 2

Lecture 8 UV Pixel Coordinates

Lecture 9 UV Pixel Coordinates Continued

Lecture 10 UV Pixel Coordinates and the Image

Lecture 11 RESOLVING ISSUE: Main actor-isolated property warning in Swift 6+

Lecture 12 Using the Timeline and Finding One's Center

Lecture 13 Completing the "Cool Center Shader"

Lecture 14 Incorporating Touch

Lecture 15 Let's Swizzle View!

Lecture 16 Let's Swizzle Shaders!

Lecture 17 Smooth Step Function and Graphing Functions - Part 1

Lecture 18 Smooth Step Function and Graphing Functions - Part 2

Lecture 19 Pcurve of Inigo Quiles

Lecture 20 More Useful Code Snippets

Lecture 21 Setting up the Grainy Effect View

Lecture 22 Noise Shader and Grainy Effect

Lecture 23 EXERCISE - Split Red-Blue Shader

Lecture 24 SOLUTION - Split Red-Blue Shader

Lecture 25 SOLUTION to Challenge!

Section 3: ShapeStyle Shaders

Lecture 26 ShapeStyle and Shaders - Introduction

Lecture 27 Stripes View

Lecture 28 Stripes Shader

Section 4: Distortion Shaders

Lecture 29 Tile Shader

Lecture 30 Angle Shader View

Lecture 31 Angle Shader

Lecture 32 Generic Angle Shader

Section 5: Inspirational Shader

Lecture 33 Inspirational Shader - Introduction

Lecture 34 Setting up the View and the Shader Parameters

Lecture 35 Implementing the Inspirational Shader

Section 6: Lava Lamp

Lecture 36 Introduction to Lava Lamp

Lecture 37 Setting up the View and Shader

Lecture 38 Create some Blobs

Lecture 39 Animate the Blobs

Lecture 40 Adding Color to our Blobs

Lecture 41 Adding a Background Centered Gradient

Lecture 42 Enhancing Blob Colors

Section 7: Example of converting the OpenGL Shading Language to the Metal Shading Language

Lecture 43 GLSL to MSL Introduction

Lecture 44 GLSL to MSL Variation with Mixing

Lecture 45 GLSL to MSL Example

Section 8: Fractal Brownian Motion

Lecture 46 Setting up the View

Lecture 47 Setting up the Shader Code

Lecture 48 Setting up the Shader Noise and FBM Function

If you know the basics of SwiftUI, this course will elevate your skills with intermediate content on Metal Shading Language. No prior experience with Metal is needed, and we'll guide you step-by-step to enhance your app development and explore advanced visual effects.,Anyone who wants to know how to use Metal in SwiftUI

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Code:
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Code:
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