Rhino 3D - Marine Architecture - Beginner Course

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Rhino 3D - Marine Architecture - Beginner Course
Published 11/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.91 GB | Duration: 7h 18m​

Foundations of Marine Architecture: Designing with Rhino 3D

What you'll learn

Basic Course Introduction and Interface. Interface Navigation and Overview

Basic Commands for 1D, 2D, 3D. Detail understanding of 2D commands line, polyline etc.

Basic understanding of Surface.

Transform tool commands like extrude, scale, rotate etc

Detail transformation tools for 1D, 2D, 3D.

Detail tool for 2D like taper, twist, revolve, bend, stretch etc

Detail transformative commands like extrude commands, loft contour etc

Focus on Sweep1 and Sweep 2 commands, tween curve, bend

Organization of the project overview. Project management like layering, group, blocks, import export, assigning material etc.

Surface and surface editing tools trim, fillet, offset, tween surface etc

Focus on Blend tool for creation of product, 3D solid editing tools like Boolean, shell, creating holes and patterns, chamfer.

Unroll surface, fillet and flow command, basic overview of material application and lighting

Project with layout space, composition, Section, section 3D, hatching

Requirements

This is the Beginner course and no prior knowledge of software is necessary. Familiar with AutoCAD is advantageous but not required.

Description

Dive into the world of marine architecture with this comprehensive beginner-level course designed to introduce you to the fundamentals of 3D design using Rhino 3D. Tailored for aspiring designers, architects, and enthusiasts, this program focuses on the principles of creating innovative and functional marine structures and vessels.This course begins with an introduction to the Rhino 3D interface and essential tools, guiding participants through step-by-step tutorials on 3D modeling and visualization. You will explore the fundamentals of shape creation, surface modeling, and hull design, gaining a solid foundation in the techniques used in marine architecture. Practical exercises and projects will help reinforce these skills, allowing you to craft precise and detailed models.Special attention is given to the unique challenges of marine design, such as hydrodynamics, surface analysis, and optimization, preparing you to approach real-world scenarios with confidence and creativity. The curriculum also highlights efficient workflows and industry-standard practices, ensuring you are well-prepared to transition into more advanced design work.Whether you're a student eager to explore a new field, a professional seeking to expand your skill set, or a hobbyist passionate about marine design, this course provides the tools and knowledge to turn your ideas into reality. By the end of the program, you'll have a strong understanding of Rhino 3D and its application in marine architecture, setting you on a path to design excellence in this dynamic and specialized field.

Overview

Section 1: Introduction - Instructor

Lecture 1 Instructor Introduction

Section 2: Introduction to Rhino3D

Lecture 2 Rhino3D Interface

Lecture 3 Mouse Interface

Lecture 4 Rhino 1D

Lecture 5 Rhino 1D - Part2

Lecture 6 Rhino - 1D-Part3

Lecture 7 Editing a Curve with Control Points

Lecture 8 Rhino - 2D

Lecture 9 Rhino - 3D

Lecture 10 Display Options

Lecture 11 Part Selection

Section 3: 1D 2D and 3D

Lecture 12 Rhino - 1D editing

Lecture 13 Rino -Patch - part 1

Lecture 14 Rhino - Patch - Part2

Lecture 15 Rhino - Patch - Part3

Lecture 16 Rhino - Extrude - Part 1

Lecture 17 Rhino - Extrude - Part 2

Lecture 18 Rhino - Extrude - Part 3

Lecture 19 Rhino - Revolve and Array

Lecture 20 Rhino - Transform scale and Rotate

Lecture 21 Rhino - Transform surface with control points

Lecture 22 Rhino - Taper Twist and Bend

Lecture 23 Rhino - Extrude Surface

Lecture 24 Rhino - Loft

Lecture 25 Rhino - Loft Control Points

Lecture 26 Rhino - Contour Part 1

Lecture 27 Rhino - Contour Part 2

Lecture 28 Rhino - Select 1D, 2D, 3D

Section 4: Refining

Lecture 29 Rhino - Weight

Lecture 30 Rhino - Sweep 1 & 2

Lecture 31 Rhino - Record History

Lecture 32 Rhino - Mirror & Array

Lecture 33 Rhino - Tween Curve - Part 1

Lecture 34 Rhino - Tween Curve - Part 2

Lecture 35 Rhino - Cap & Join

Section 5: Rhino - Design Management

Lecture 36 Rhino - Layer management

Lecture 37 Rhino - Group and Block

Lecture 38 Rhino - 2D Import

Section 6: Rhino - 2D Editing

Lecture 39 Rhino - Trim Fillet & Chamfer

Lecture 40 Rhino - Offset & Symmetry

Lecture 41 Rhino - Set Pt Origin & Project

Lecture 42 Rhino - Blend

Lecture 43 Rhino - Rebuild

Section 7: Rhino - Making of Hull & Analysis

Lecture 44 Rhino - Making of Hull

Lecture 45 Rhino - Hydraulics and Analysis

Section 8: Rhino - 3D

Lecture 46 Rhino - Introduction to 3D

Lecture 47 Rhino - Boolean

Lecture 48 Rhino - Solid Editing and Cage Edit

Lecture 49 Rhino - Solid Editing - Make hole

Lecture 50 Rhino - Solid Editing - Extract

Lecture 51 Rhino - Solid Editing - Chamfer and Fillet

Lecture 52 Rhino - Solid Editing - Flow

Section 9: Rhino - New Addition - SubD & Push Pull

Lecture 53 Rhino - SubD

Lecture 54 Rhino - Pushpull

Section 10: Rhino - Presentation

Lecture 55 Rhino - Object Visual Style

Lecture 56 Rhino - Presentation - Viewport Camera & Options

Lecture 57 Rhino - Presentation - Layout

Lecture 58 Rhino - Presentation - Layout Section

Lecture 59 Rhino - Presentation - Split and Clipping Plane

Lecture 60 Rhino - Presentation - Make 2D

Lecture 61 Rhino - Presentation - Material

Lecture 62 Rhino - Presentation - Layout - Final Detail

Beginner Course for Marine Architecture,Rhino Beginner any Field

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