Download Free Download : Pikuma 3D Computer Graphics Programming
mp4 | Video: h264,1920X1080 | Audio: AAC, 44.1 KHz
Genre:eLearning | Language: English | Size:74.04 GB
Files Included :
1 Introduction and Learning Outcomes.mp4 (990.29 MB)
MP4
2 How to Take this Course.mp4 (23.7 MB)
MP4
3 Words of Encouragement.mp4 (173.7 MB)
MP4
1 Line Equation.mp4 (537.8 MB)
MP4
2 DDA Line Drawing Algorithm.mp4 (879.98 MB)
MP4
3 Coding a Function to Draw Lines.mp4 (275.38 MB)
MP4
1 Dynamic Arrays.mp4 (224.19 MB)
MP4
2 Dynamic Mesh Vertices and Faces.mp4 (168.21 MB)
MP4
1 OBJ Files.mp4 (447.73 MB)
MP4
2 Exercise- Loading OBJ File Content.mp4 (208.02 MB)
MP4
3 Loading OBJ File Content.mp4 (314.69 MB)
MP4
1 Back-face Culling Motivation.mp4 (278.76 MB)
MP4
10 Back-face Culling Algorithm.mp4 (276.04 MB)
MP4
11 Back-face Culling Code.mp4 (437.07 MB)
MP4
13 Vector Normalization.mp4 (542.08 MB)
MP4
3 Vector Magnitude.mp4 (332.34 MB)
MP4
4 Vector Addition and Subtraction.mp4 (205.17 MB)
MP4
5 Vector Scalar Multiplication and Division.mp4 (34.7 MB)
MP4
6 Vector Cross Product.mp4 (408.74 MB)
MP4
7 Finding the Normal Vector.mp4 (351.83 MB)
MP4
8 Dot Product.mp4 (629.02 MB)
MP4
1 Triangle Fill.mp4 (421.78 MB)
MP4
10 Avoiding Division by Zero.mp4 (104.88 MB)
MP4
12 Different Rendering Options Solution.mp4 (290.47 MB)
MP4
15 Colored Triangle Faces.mp4 (300.41 MB)
MP4
2 Flat-Bottom - Flat-Top Technique.mp4 (289.86 MB)
MP4
3 Activity- Find Triangle Midpoint.mp4 (257.02 MB)
MP4
4 Solution to the Triangle Midpoint.mp4 (511.19 MB)
MP4
5 Coding the Triangle Midpoint Computation.mp4 (185.14 MB)
MP4
6 Flat-Bottom Triangle Algorithm.mp4 (575.22 MB)
MP4
7 Flat-Bottom Triangle Code.mp4 (394.51 MB)
MP4
8 Flat-Top Triangle Algorithm.mp4 (313.46 MB)
MP4
9 Flat-Top Triangle Code.mp4 (204.69 MB)
MP4
1 Painter-s Algorithm.mp4 (411.59 MB)
MP4
3 Coding a Sorting Function.mp4 (596.7 MB)
MP4
1 Matrices Overview.mp4 (685.49 MB)
MP4
2 Matrix Operations.mp4 (646.43 MB)
MP4
3 Properties of Matrix Multiplication.mp4 (498.84 MB)
MP4
4 Examples of Matrix Multiplication.mp4 (411.57 MB)
MP4
6 2D Rotation Matrix.mp4 (406.1 MB)
MP4
1 3D Matrix Transformations.mp4 (540.82 MB)
MP4
10 The World Matrix.mp4 (506.43 MB)
MP4
11 Order of Transformations.mp4 (70.71 MB)
MP4
12 Translation is Not a Linear Transformation.mp4 (613.18 MB)
MP4
2 3D Scale Matrix.mp4 (594.82 MB)
MP4
3 Matrix Typedef.mp4 (103.87 MB)
MP4
4 Scale Matrix Code.mp4 (331.99 MB)
MP4
5 3D Translation Matrix.mp4 (549.26 MB)
MP4
6 Translation Matrix Code.mp4 (112.88 MB)
MP4
7 3D Rotation Matrices.mp4 (585.2 MB)
MP4
8 Rotation Matrix Code.mp4 (162.29 MB)
MP4
1 Defining a Projection Matrix.mp4 (711.3 MB)
MP4
2 Populating our Perspective Projection Matrix.mp4 (581.71 MB)
MP4
3 Coding the Perspective Projection Matrix.mp4 (425.11 MB)
MP4
4 Exercise- Projecting Negative Values.mp4 (158.14 MB)
MP4
5 Projecting Negative Values.mp4 (408.74 MB)
MP4
7 Row-major and Column-major Orders.mp4 (499.86 MB)
MP4
1 Flat Shading.mp4 (969.2 MB)
MP4
2 Coding Flat Shading - Light.mp4 (406.66 MB)
MP4
4 Smooth Shading Techniques.mp4 (483.39 MB)
MP4
6 Inverted Vertical Screen Values.mp4 (159.39 MB)
MP4
1 Project Dependencies.mp4 (679.91 MB)
MP4
2 A Quick Note for Windows Users.mp4 (104.82 MB)
MP4
3 Project Folder Structure.mp4 (107.82 MB)
MP4
4 The Compilation Flow.mp4 (108.27 MB)
MP4
5 Working with Makefiles.mp4 (54.66 MB)
MP4
6 Configuring Visual Studio on Windows.mp4 (203.48 MB)
MP4
1 Texture Mapping.mp4 (823.55 MB)
MP4
10 Visualizing Textured Triangles.mp4 (587.65 MB)
MP4
2 Representing Textures in Memory.mp4 (758.36 MB)
MP4
3 Texture Typedef.mp4 (452.25 MB)
MP4
4 Textured Triangles.mp4 (250 MB)
MP4
5 Textured Flat-Bottom Triangle.mp4 (815.63 MB)
MP4
6 Textured Flat-Top Triangle.mp4 (194.13 MB)
MP4
7 Barycentric Coordinates.mp4 (1.17 GB)
MP4
8 Barycentric Weights -α- β- γ-.mp4 (1.03 GB)
MP4
9 Function to Compute -α- β- γ-.mp4 (537.04 MB)
MP4
1 Perspective Correct Interpolation.mp4 (1.79 GB)
MP4
2 PS1 Games and Affine Texture Mapping.mp4 (56.09 MB)
MP4
3 Perspective Correct Interpolation Code.mp4 (781.22 MB)
MP4
6 Inverted Cube UV Coordinates.mp4 (173.23 MB)
MP4
1 Decoding PNG Files.mp4 (660.34 MB)
MP4
2 Loading PNG File Content.mp4 (391.07 MB)
MP4
3 Freeing PNG Textures.mp4 (25.9 MB)
MP4
1 Loading OBJ Texture Attributes.mp4 (772.82 MB)
MP4
2 Preventing Texture Buffer Overflow.mp4 (731.97 MB)
MP4
4 Visualizing Textured OBJ Models.mp4 (236.59 MB)
MP4
1 Z-Buffer.mp4 (642.37 MB)
MP4
2 Z-Buffer Code.mp4 (399.57 MB)
MP4
3 Exercise- Z-Buffer for Filled Triangles.mp4 (193.1 MB)
MP4
4 Implementing a Z-Buffer for Filled Triangles.mp4 (193.83 MB)
MP4
5 A Discussion on Dynamic Memory Allocation.mp4 (876.08 MB)
MP4
1 Camera Space.mp4 (988.46 MB)
MP4
2 Look At Camera Model.mp4 (631.18 MB)
MP4
3 Look At Transformations.mp4 (943.85 MB)
MP4
4 The LookAt Function.mp4 (406.92 MB)
MP4
5 Coding the LookAt Function.mp4 (419.99 MB)
MP4
7 Variable Delta-time.mp4 (196.74 MB)
MP4
8 A Simple FPS Camera Movement.mp4 (461.99 MB)
MP4
9 Coding a Simple FPS Camera Movement.mp4 (618.77 MB)
MP4
1 Frustum Clipping.mp4 (756.1 MB)
MP4
10 A Function to Clip Polygon Against Planes.mp4 (1.07 GB)
MP4
11 Coding the Function to Clip Polygons Against Planes.mp4 (673.75 MB)
MP4
12 Converting Polygons Back Into Triangles.mp4 (313.16 MB)
MP4
13 Visualizing Clipped Triangles.mp4 (434.34 MB)
MP4
14 Horizontal - Vertical FOV Angles.mp4 (352.22 MB)
MP4
15 Clipping Texture UV Coordinates.mp4 (706.94 MB)
MP4
16 Clipping Space.mp4 (1.09 GB)
MP4
2 Planes.mp4 (279.77 MB)
MP4
3 Exercise- Right Frustum Plane Point - Normal.mp4 (267.01 MB)
MP4
4 Defining Frustum Planes Points - Normals.mp4 (1.59 GB)
MP4
5 Initializing an Array of Frustum Planes.mp4 (183.63 MB)
MP4
6 Defining Points Inside and Outside Planes.mp4 (495.49 MB)
MP4
7 Intersection Between Line - Plane.mp4 (1.42 GB)
MP4
8 Clipping a Polygon Against a Plane.mp4 (1.24 GB)
MP4
9 Polygon Typedef.mp4 (828.15 MB)
MP4
1 Working with Static Variables.mp4 (109.38 MB)
MP4
2 Refactoring SDL Globals.mp4 (553.22 MB)
MP4
3 Simulating Low-Resolution Displays.mp4 (190.25 MB)
MP4
4 Refactoring Light Globals.mp4 (114.04 MB)
MP4
5 Exercise- Camera Pitch Rotation.mp4 (392.53 MB)
MP4
6 Implementing the Camera Pitch Rotation.mp4 (278.25 MB)
MP4
1 Declaring Multiple Meshes.mp4 (473.32 MB)
MP4
2 Implementing Multiple Meshes.mp4 (706.48 MB)
MP4
3 Implementing Multiple Textures.mp4 (598.02 MB)
MP4
1 Finishing our Implementation.mp4 (444.46 MB)
MP4
2 Handedness - Orientation.mp4 (634.88 MB)
MP4
3 Dedicated Graphics Cards.mp4 (749.87 MB)
MP4
4 Modern Graphics APIs - Shaders.mp4 (970.1 MB)
MP4
7 Next Steps.mp4 (463.48 MB)
MP4
1 Creating an SDL Window.mp4 (192.87 MB)
MP4
10 Exercise- Drawing a Background Grid.mp4 (296.1 MB)
MP4
11 Drawing a Background Grid.mp4 (492.74 MB)
MP4
13 Exercise- Drawing Rectangles.mp4 (237.12 MB)
MP4
14 Creating a Function to Draw Rectangles.mp4 (552.41 MB)
MP4
2 Rendering an SDL Window.mp4 (533.05 MB)
MP4
3 Declaring a Color Buffer.mp4 (1.85 GB)
MP4
4 Allocating Memory and Freeing Resources.mp4 (178.3 MB)
MP4
8 SDL Texture.mp4 (616.61 MB)
MP4
9 Fullscreen Window.mp4 (237 MB)
MP4
1 Defining Header Files.mp4 (790.7 MB)
MP4
2 Coding New Header Files.mp4 (276.79 MB)
MP4
1 The Draw Pixel Function.mp4 (258.63 MB)
MP4
2 Vectors.mp4 (608.93 MB)
MP4
3 Declaring a Vector Type.mp4 (15.1 MB)
MP4
4 Review of C Structs.mp4 (252.56 MB)
MP4
5 Array of Points.mp4 (195.82 MB)
MP4
1 Orthographic Projection.mp4 (278.21 MB)
MP4
3 Perspective Projection.mp4 (516.14 MB)
MP4
4 Implementing the Perspective Divide.mp4 (66.48 MB)
MP4
5 Coordinate System Handedness.mp4 (109.87 MB)
MP4
1 Vector Transformations.mp4 (353.01 MB)
MP4
2 Review of Sine Cosine and Tangent.mp4 (305.02 MB)
MP4
4 Rotating Vectors.mp4 (771.06 MB)
MP4
5 Vector Rotation Function.mp4 (125.4 MB)
MP4
6 Proof of Angle Sine Addition.mp4 (499.05 MB)
MP4
8 Proof of Angle Cosine Addition.mp4 (210.55 MB)
MP4
1 Fixing our Game Loop Time Step.mp4 (673.66 MB)
MP4
2 Using a Delay Function.mp4 (279.08 MB)
MP4
1 Triangles and Meshes.mp4 (371.44 MB)
MP4
2 Vertices and Triangle Faces.mp4 (218.75 MB)
MP4
3 Triangle Edges.mp4 (79.53 MB)
MP4
MP4
2 How to Take this Course.mp4 (23.7 MB)
MP4
3 Words of Encouragement.mp4 (173.7 MB)
MP4
1 Line Equation.mp4 (537.8 MB)
MP4
2 DDA Line Drawing Algorithm.mp4 (879.98 MB)
MP4
3 Coding a Function to Draw Lines.mp4 (275.38 MB)
MP4
1 Dynamic Arrays.mp4 (224.19 MB)
MP4
2 Dynamic Mesh Vertices and Faces.mp4 (168.21 MB)
MP4
1 OBJ Files.mp4 (447.73 MB)
MP4
2 Exercise- Loading OBJ File Content.mp4 (208.02 MB)
MP4
3 Loading OBJ File Content.mp4 (314.69 MB)
MP4
1 Back-face Culling Motivation.mp4 (278.76 MB)
MP4
10 Back-face Culling Algorithm.mp4 (276.04 MB)
MP4
11 Back-face Culling Code.mp4 (437.07 MB)
MP4
13 Vector Normalization.mp4 (542.08 MB)
MP4
3 Vector Magnitude.mp4 (332.34 MB)
MP4
4 Vector Addition and Subtraction.mp4 (205.17 MB)
MP4
5 Vector Scalar Multiplication and Division.mp4 (34.7 MB)
MP4
6 Vector Cross Product.mp4 (408.74 MB)
MP4
7 Finding the Normal Vector.mp4 (351.83 MB)
MP4
8 Dot Product.mp4 (629.02 MB)
MP4
1 Triangle Fill.mp4 (421.78 MB)
MP4
10 Avoiding Division by Zero.mp4 (104.88 MB)
MP4
12 Different Rendering Options Solution.mp4 (290.47 MB)
MP4
15 Colored Triangle Faces.mp4 (300.41 MB)
MP4
2 Flat-Bottom - Flat-Top Technique.mp4 (289.86 MB)
MP4
3 Activity- Find Triangle Midpoint.mp4 (257.02 MB)
MP4
4 Solution to the Triangle Midpoint.mp4 (511.19 MB)
MP4
5 Coding the Triangle Midpoint Computation.mp4 (185.14 MB)
MP4
6 Flat-Bottom Triangle Algorithm.mp4 (575.22 MB)
MP4
7 Flat-Bottom Triangle Code.mp4 (394.51 MB)
MP4
8 Flat-Top Triangle Algorithm.mp4 (313.46 MB)
MP4
9 Flat-Top Triangle Code.mp4 (204.69 MB)
MP4
1 Painter-s Algorithm.mp4 (411.59 MB)
MP4
3 Coding a Sorting Function.mp4 (596.7 MB)
MP4
1 Matrices Overview.mp4 (685.49 MB)
MP4
2 Matrix Operations.mp4 (646.43 MB)
MP4
3 Properties of Matrix Multiplication.mp4 (498.84 MB)
MP4
4 Examples of Matrix Multiplication.mp4 (411.57 MB)
MP4
6 2D Rotation Matrix.mp4 (406.1 MB)
MP4
1 3D Matrix Transformations.mp4 (540.82 MB)
MP4
10 The World Matrix.mp4 (506.43 MB)
MP4
11 Order of Transformations.mp4 (70.71 MB)
MP4
12 Translation is Not a Linear Transformation.mp4 (613.18 MB)
MP4
2 3D Scale Matrix.mp4 (594.82 MB)
MP4
3 Matrix Typedef.mp4 (103.87 MB)
MP4
4 Scale Matrix Code.mp4 (331.99 MB)
MP4
5 3D Translation Matrix.mp4 (549.26 MB)
MP4
6 Translation Matrix Code.mp4 (112.88 MB)
MP4
7 3D Rotation Matrices.mp4 (585.2 MB)
MP4
8 Rotation Matrix Code.mp4 (162.29 MB)
MP4
1 Defining a Projection Matrix.mp4 (711.3 MB)
MP4
2 Populating our Perspective Projection Matrix.mp4 (581.71 MB)
MP4
3 Coding the Perspective Projection Matrix.mp4 (425.11 MB)
MP4
4 Exercise- Projecting Negative Values.mp4 (158.14 MB)
MP4
5 Projecting Negative Values.mp4 (408.74 MB)
MP4
7 Row-major and Column-major Orders.mp4 (499.86 MB)
MP4
1 Flat Shading.mp4 (969.2 MB)
MP4
2 Coding Flat Shading - Light.mp4 (406.66 MB)
MP4
4 Smooth Shading Techniques.mp4 (483.39 MB)
MP4
6 Inverted Vertical Screen Values.mp4 (159.39 MB)
MP4
1 Project Dependencies.mp4 (679.91 MB)
MP4
2 A Quick Note for Windows Users.mp4 (104.82 MB)
MP4
3 Project Folder Structure.mp4 (107.82 MB)
MP4
4 The Compilation Flow.mp4 (108.27 MB)
MP4
5 Working with Makefiles.mp4 (54.66 MB)
MP4
6 Configuring Visual Studio on Windows.mp4 (203.48 MB)
MP4
1 Texture Mapping.mp4 (823.55 MB)
MP4
10 Visualizing Textured Triangles.mp4 (587.65 MB)
MP4
2 Representing Textures in Memory.mp4 (758.36 MB)
MP4
3 Texture Typedef.mp4 (452.25 MB)
MP4
4 Textured Triangles.mp4 (250 MB)
MP4
5 Textured Flat-Bottom Triangle.mp4 (815.63 MB)
MP4
6 Textured Flat-Top Triangle.mp4 (194.13 MB)
MP4
7 Barycentric Coordinates.mp4 (1.17 GB)
MP4
8 Barycentric Weights -α- β- γ-.mp4 (1.03 GB)
MP4
9 Function to Compute -α- β- γ-.mp4 (537.04 MB)
MP4
1 Perspective Correct Interpolation.mp4 (1.79 GB)
MP4
2 PS1 Games and Affine Texture Mapping.mp4 (56.09 MB)
MP4
3 Perspective Correct Interpolation Code.mp4 (781.22 MB)
MP4
6 Inverted Cube UV Coordinates.mp4 (173.23 MB)
MP4
1 Decoding PNG Files.mp4 (660.34 MB)
MP4
2 Loading PNG File Content.mp4 (391.07 MB)
MP4
3 Freeing PNG Textures.mp4 (25.9 MB)
MP4
1 Loading OBJ Texture Attributes.mp4 (772.82 MB)
MP4
2 Preventing Texture Buffer Overflow.mp4 (731.97 MB)
MP4
4 Visualizing Textured OBJ Models.mp4 (236.59 MB)
MP4
1 Z-Buffer.mp4 (642.37 MB)
MP4
2 Z-Buffer Code.mp4 (399.57 MB)
MP4
3 Exercise- Z-Buffer for Filled Triangles.mp4 (193.1 MB)
MP4
4 Implementing a Z-Buffer for Filled Triangles.mp4 (193.83 MB)
MP4
5 A Discussion on Dynamic Memory Allocation.mp4 (876.08 MB)
MP4
1 Camera Space.mp4 (988.46 MB)
MP4
2 Look At Camera Model.mp4 (631.18 MB)
MP4
3 Look At Transformations.mp4 (943.85 MB)
MP4
4 The LookAt Function.mp4 (406.92 MB)
MP4
5 Coding the LookAt Function.mp4 (419.99 MB)
MP4
7 Variable Delta-time.mp4 (196.74 MB)
MP4
8 A Simple FPS Camera Movement.mp4 (461.99 MB)
MP4
9 Coding a Simple FPS Camera Movement.mp4 (618.77 MB)
MP4
1 Frustum Clipping.mp4 (756.1 MB)
MP4
10 A Function to Clip Polygon Against Planes.mp4 (1.07 GB)
MP4
11 Coding the Function to Clip Polygons Against Planes.mp4 (673.75 MB)
MP4
12 Converting Polygons Back Into Triangles.mp4 (313.16 MB)
MP4
13 Visualizing Clipped Triangles.mp4 (434.34 MB)
MP4
14 Horizontal - Vertical FOV Angles.mp4 (352.22 MB)
MP4
15 Clipping Texture UV Coordinates.mp4 (706.94 MB)
MP4
16 Clipping Space.mp4 (1.09 GB)
MP4
2 Planes.mp4 (279.77 MB)
MP4
3 Exercise- Right Frustum Plane Point - Normal.mp4 (267.01 MB)
MP4
4 Defining Frustum Planes Points - Normals.mp4 (1.59 GB)
MP4
5 Initializing an Array of Frustum Planes.mp4 (183.63 MB)
MP4
6 Defining Points Inside and Outside Planes.mp4 (495.49 MB)
MP4
7 Intersection Between Line - Plane.mp4 (1.42 GB)
MP4
8 Clipping a Polygon Against a Plane.mp4 (1.24 GB)
MP4
9 Polygon Typedef.mp4 (828.15 MB)
MP4
1 Working with Static Variables.mp4 (109.38 MB)
MP4
2 Refactoring SDL Globals.mp4 (553.22 MB)
MP4
3 Simulating Low-Resolution Displays.mp4 (190.25 MB)
MP4
4 Refactoring Light Globals.mp4 (114.04 MB)
MP4
5 Exercise- Camera Pitch Rotation.mp4 (392.53 MB)
MP4
6 Implementing the Camera Pitch Rotation.mp4 (278.25 MB)
MP4
1 Declaring Multiple Meshes.mp4 (473.32 MB)
MP4
2 Implementing Multiple Meshes.mp4 (706.48 MB)
MP4
3 Implementing Multiple Textures.mp4 (598.02 MB)
MP4
1 Finishing our Implementation.mp4 (444.46 MB)
MP4
2 Handedness - Orientation.mp4 (634.88 MB)
MP4
3 Dedicated Graphics Cards.mp4 (749.87 MB)
MP4
4 Modern Graphics APIs - Shaders.mp4 (970.1 MB)
MP4
7 Next Steps.mp4 (463.48 MB)
MP4
1 Creating an SDL Window.mp4 (192.87 MB)
MP4
10 Exercise- Drawing a Background Grid.mp4 (296.1 MB)
MP4
11 Drawing a Background Grid.mp4 (492.74 MB)
MP4
13 Exercise- Drawing Rectangles.mp4 (237.12 MB)
MP4
14 Creating a Function to Draw Rectangles.mp4 (552.41 MB)
MP4
2 Rendering an SDL Window.mp4 (533.05 MB)
MP4
3 Declaring a Color Buffer.mp4 (1.85 GB)
MP4
4 Allocating Memory and Freeing Resources.mp4 (178.3 MB)
MP4
8 SDL Texture.mp4 (616.61 MB)
MP4
9 Fullscreen Window.mp4 (237 MB)
MP4
1 Defining Header Files.mp4 (790.7 MB)
MP4
2 Coding New Header Files.mp4 (276.79 MB)
MP4
1 The Draw Pixel Function.mp4 (258.63 MB)
MP4
2 Vectors.mp4 (608.93 MB)
MP4
3 Declaring a Vector Type.mp4 (15.1 MB)
MP4
4 Review of C Structs.mp4 (252.56 MB)
MP4
5 Array of Points.mp4 (195.82 MB)
MP4
1 Orthographic Projection.mp4 (278.21 MB)
MP4
3 Perspective Projection.mp4 (516.14 MB)
MP4
4 Implementing the Perspective Divide.mp4 (66.48 MB)
MP4
5 Coordinate System Handedness.mp4 (109.87 MB)
MP4
1 Vector Transformations.mp4 (353.01 MB)
MP4
2 Review of Sine Cosine and Tangent.mp4 (305.02 MB)
MP4
4 Rotating Vectors.mp4 (771.06 MB)
MP4
5 Vector Rotation Function.mp4 (125.4 MB)
MP4
6 Proof of Angle Sine Addition.mp4 (499.05 MB)
MP4
8 Proof of Angle Cosine Addition.mp4 (210.55 MB)
MP4
1 Fixing our Game Loop Time Step.mp4 (673.66 MB)
MP4
2 Using a Delay Function.mp4 (279.08 MB)
MP4
1 Triangles and Meshes.mp4 (371.44 MB)
MP4
2 Vertices and Triangle Faces.mp4 (218.75 MB)
MP4
3 Triangle Edges.mp4 (79.53 MB)
MP4
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