Free Download Object Oriented Programming Using Python Beginner To Pro
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 446.35 MB | Duration: 1h 40m
Building Better Software with Objects
What you'll learn
Fundamentals of object-oriented programming (OOP)
Design and implement custom classes to model real-world entities
Significance of access modifiers in controlling the visibility and accessibility of class members
Advanced OOP concepts such as operator overloading, static variables and so on
Practical examples and case studies, including the development of an ATM machine
Requirements
Basics of python
Description
In this course, we'll explore a fun way to write computer programs called 'object-oriented programming' or 'OOP'. Think of it like building with blocks. Each block is like a special thing called an 'object'. We'll start with the basics. We'll learn what objects and classes are. Objects are like the things around us, like a car or a cat. Classes are like blueprints for making those things. We'll learn how to make our own objects and use them to solve problems.One cool thing we'll learn is called 'inheritance'. It's like passing down traits from parents to children. In programming, it means we can reuse code from one class in another class. This makes our programs easier to understand and saves us time.We'll also learn about 'encapsulation'. It's like putting things in a box. We'll keep some things hidden inside our objects and only show what's necessary. This makes our programs safer and easier to use.By the end of the course, you'll be able to create your own programs using OOP. You'll be able to make things like a pretend ATM machine, where you can deposit and withdraw money. You'll also be able to model real-world things like cars and animals.So, if you want to become a better programmer and build cool stuff, this course is for you! Get ready to have fun and learn some awesome new skills!
Overview
Section 1: Introduction to OOPS
Lecture 1 Introduction
Lecture 2 Classes and Objects
Lecture 3 Magic Methods in OOPS
Section 2: Custom Class creation
Lecture 4 Self
Lecture 5 Custom Class
Section 3: Variables in OOPS
Lecture 6 Instance Variable
Lecture 7 Reference Variable
Lecture 8 Static Variable
Lecture 9 Pass by Reference
Section 4: Encapsulation In OOPS
Lecture 10 Encapsulation Part-1
Lecture 11 Encapsulation Part-2
Lecture 12 Getters and setters
Section 5: Collection of objects and Access Modifiers
Lecture 13 Collection of objects
Lecture 14 Access Modifiers
Section 6: Inheritance in OOPS
Lecture 15 Introduction to inheritance
Lecture 16 Single Inheritance
Lecture 17 Multiple Inheritance
Lecture 18 Multilevel Inheritance
Lecture 19 Hierarchical Inheritance
Section 7: Polymorphism in OOPS
Lecture 20 Introduction to polymorphism
Lecture 21 Super Keyword
Lecture 22 Operator Overloading
Section 8: ATM Machine
Lecture 23 ATM Machine
Beginner programmers who want to learn object-oriented programming (OOP) concepts from scratch
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