Game Development Fundamentals With Unreal Engine

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Free Download Game Development Fundamentals With Unreal Engine
Published 11/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 14.66 GB | Duration: 7h 56m
Master the Essentials of Unreal Engine for Game Development.

What you'll learn
Unreal Engine Fundamentals: Get acquainted with the basics of the Unreal Engine interface and workflow.
Professional approach towards game development.
Overview: Gain a comprehensive understanding of Unreal Engine game development.
Ideation: Learn how to brainstorm and conceptualize game ideas.
Assets Procurement: Understand how to acquire and manage assets for game development.
Level Building with Lyra tools: Master the art of creating immersive game levels.
Blueprints Overview: Explore the fundamentals of Unreal Engine's visual scripting system.
Gameplay Scripting: Learn to script interactive gameplay elements using Blueprints.
UI: Understand basic concept of creating widgets and scripting using blueprints.
Finishing Prototype: Learn the steps to finalize and polish a game prototype.
Packaging: Discover how to package and distribute your game.
Requirements
Beginners who wants a kickstart fundamentals of game development
Anyone who has career aspirations in game development.
Basic Windows knowledge.
Minimum System Requirements: Unreal Engine to work smoothly on Windows
Description
This course introduces you to the core fundamentals of game development using Unreal Engine, one of the most widely used game engines in the industry. Designed for beginners and enthusiasts alike, it covers essential topics to get you comfortable with creating, designing, and interacting within Unreal Engine.Starting with the basics, you'll learn how to navigate the interface, move around the viewport, and use key tools to manage and modify your game world. As you build your skills, you'll delve into level design to create immersive environments, followed by an introduction to assets procurement-learning how to gather and use assets that bring your scenes to life. You'll also explore gameplay scripting with Unreal Engine's Blueprint system, allowing you to add interactivity without needing to code. Additionally, you'll gain an understanding of character functions to animate and control characters, giving players a truly interactive experience.By the end of this course, you'll have the skills to design and build a fully functional prototype level, complete with environments, gameplay elements, and a basic character setup. With hands-on assignments and quizzes, this course gives you a practical and engaging way to learn Unreal Engine. No prior experience is needed-just bring your curiosity and creativity, and start creating your own games!
Overview
Section 1: Intro to game development
Lecture 1 Installation & Setup
Lecture 2 Basic Controls
Lecture 3 Using UE Effectively
Lecture 4 Unreal Engine Shortcuts
Section 2: Planning & Blockout
Lecture 5 Blockout Overview With Lyra Content
Lecture 6 Grey box & Concept sketch
Lecture 7 Outline Blocks
Lecture 8 Customizing Lyra tools
Lecture 9 Adding floors & Completing layout
Lecture 10 Simple puzzles
Lecture 11 Greyboxing completion
Section 3: Level Design
Lecture 12 Lighting Overview
Lecture 13 Lights & Lighting Interiors
Lecture 14 Import New Assets & Material Editor
Lecture 15 More Game Assets
Lecture 16 Using UE Library, Quixel Bridge, UE Marketplace
Lecture 17 Duplicating lights to all rooms
Lecture 18 Adding Light meshes to the lights
Lecture 19 Completing Level design & populating props
Lecture 20 Level design Details & Imperfections
Section 4: Blueprints Overview & User Interface
Lecture 21 Blueprint Actor, Elevator System
Lecture 22 New Player Character
Lecture 23 Main Menu UI
Lecture 24 Game Settings & Mission Completed UI
Lecture 25 Music & SFX
Section 5: Packaging & Distribution
Lecture 26 Packaging & Distribution
Section 6: Placement Tips & Continuing Your Game Dev Journey
Lecture 27 Placement Tips and Skill Development
Lecture 28 Continuing Your Journey
Lecture 29 Resume Writing Tips
Lecture 30 Sample Resume for a Game Developer
Lecture 31 End of Course Message
Beginners who have little to no knowledge of game development.
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