Face Rigging for Beginners

dkmdkm

U P L O A D E R
6475d8347206b7ed97e9c272228a72d0.jpg

Free Download Face Rigging for Beginners
Jose Antonio Martin | Duration: 5:47 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 2,80 GB | Language: English
In Face Rigging for Beginners, you'll learn how to create a simple yet fully functional face rig using only joints in Maya - which will also work for real-time and game engines. You'll be guided through everything in real-time, from the initial joint setup of the face, weight painting to finalizing the rig. Learn how to create the main rig structure, mouth setup, rigging eyes, eyebrows, and more!
By the end of this course, you will be able to create your own simple yet effective face rig and have a solid understanding of how the rigging process works when using joints. Rigging for Beginners is perfect for students who are already familiar with Maya, but who are new to rigging. What you learn will serve as a foundation for when you're getting into advanced face rigging for production.
FACE RIGGING OVERVIEW

• Introduction: Covering basic knowledge of facial expressions and what good facial topology is.
• Main Structure: Creating the main structure for the face rig: The neck and head and jaw joints. Then we'll create the controls to drive those joints and start with the skinning of the character.
• Mouth Setup: Making the setup for the mouth, it will be quite simple but versatile and will allow us to create a lot of shapes around the mouth and lips.
• Other Elements: Add the joints and controls for other areas, such as ears, cheeks, nose, gums/teeth, and tongue.
• Eyes: Creating the setup for the eyes, including the lookAt control as well as the eyelids setup.
• Eyebrows: Eyebrows setup where we will create a simple setup with joints that'll allow us to pose the eyebrows for the expressions we need.
• Final Steps: For the final chapter we will be cleaning up and finalizing the rig. As well as doing a test animation to see how it works, and finally testing it on the game engine.
Homepage
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!




Recommend Download Link Hight Speed | Please Say Thanks Keep Topic Live
Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!
No Password - Links are Interchangeable
 
Kommentar
5363dc0c3c42dd8cfa30fa1d762f50a6.jpg


Face Rigging for Beginners
MP4 | Duration: 5:47 h | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 2.80 GB​

Genre: eLearning | Language: English [/center]

In Face Rigging for Beginners, you'll learn how to create a simple yet fully functional face rig using only joints in Maya - which will also work for real-time and game engines. You'll be guided through everything in real-time, from the initial joint setup of the face, weight painting to finalizing the rig. Learn how to create the main rig structure, mouth setup, rigging eyes, eyebrows, and more!

By the end of this course, you will be able to create your own simple yet effective face rig and have a solid understanding of how the rigging process works when using joints. Rigging for Beginners is perfect for students who are already familiar with Maya, but who are new to rigging. What you learn will serve as a foundation for when you're getting into advanced face rigging for production.

FACE RIGGING OVERVIEW
• Introduction: Covering basic knowledge of facial expressions and what good facial topology is.
• Main Structure: Creating the main structure for the face rig: The neck and head and jaw joints. Then we'll create the controls to drive those joints and start with the skinning of the character.
• Mouth Setup: Making the setup for the mouth, it will be quite simple but versatile and will allow us to create a lot of shapes around the mouth and lips.
• Other Elements: Add the joints and controls for other areas, such as ears, cheeks, nose, gums/teeth, and tongue.
• Eyes: Creating the setup for the eyes, including the lookAt control as well as the eyelids setup.
• Eyebrows: Eyebrows setup where we will create a simple setup with joints that'll allow us to pose the eyebrows for the expressions we need.
• Final Steps: For the final chapter we will be cleaning up and finalizing the rig. As well as doing a test animation to see how it works, and finally testing it on the game engine.

Bitte Anmelden oder Registrieren um Links zu sehen.

rnxGMtvI_o.jpg


Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!

Code:
Bitte Anmelden oder Registrieren um Code Inhalt zu sehen!

Free search engine download: FlippedNormals - Face Rigging for Beginners
 
Kommentar

In der Börse ist nur das Erstellen von Download-Angeboten erlaubt! Ignorierst du das, wird dein Beitrag ohne Vorwarnung gelöscht. Ein Eintrag ist offline? Dann nutze bitte den Link  Offline melden . Möchtest du stattdessen etwas zu einem Download schreiben, dann nutze den Link  Kommentieren . Beide Links findest du immer unter jedem Eintrag/Download.

Data-Load.me | Data-Load.ing | Data-Load.to

Auf Data-Load.me findest du Links zu kostenlosen Downloads für Filme, Serien, Dokumentationen, Anime, Animation & Zeichentrick, Audio / Musik, Software und Dokumente / Ebooks / Zeitschriften. Wir sind deine Boerse für kostenlose Downloads!

Ist Data-Load legal?

Data-Load ist nicht illegal. Es werden keine zum Download angebotene Inhalte auf den Servern von Data-Load gespeichert.
Oben Unten