Blender 4 Essentials: 3D Modeling And Animation For Beginner
Published 10/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 10.73 GB | Duration: 14h 22m
Learn the fundamentals of Blender 4. Create beautiful low poly 3D models and animate them and much more.
What you'll learn
Learn the fundamentals of Blender 4.0 - 4.2 such as the interface, navigation, workspaces, modes etc.
Learn to work with Objects, Object Mode tools, Coordinate System, viewport shading etc
Learn the essentials of 3D modeling with lots of practice, 3D mesh elements, common modeling tools.
Learn how to create materials, how to use textures and UVs and more about shading.
Learn how to correctly render your artwork. Learn how to create environments, light the scene, set up cameras and render
Learn the Essentials of 3D animation. Keyframing, rigging, camera animation, rendering animated videos etc.
Create projects ranging from very simple to 'not so simple'.
Requirements
Strong desire to learn 3D modeling and creating animations
A computer capable to run Blender 4.
No specific skills are required. Basic understanding of the computer and internet is enough.
Description
Hello and welcome to Blender 4 Essentials. 3D Modeling and Animation for Beginners course.First of all, if you are reading this, a huge thank you for checking out our course!What you learn in this course?- The fundamentals of Blender. The interface, navigation, objects and essential tools for working with them- 3D modeling. Most common modeling tools in Blender and everything you need to know to create complex 3D models- Shading, materials and textures. All the essential tools to create realistic materials in Blender and more.- Lighting, rendering and working with the camera.- 3D animation. Learn the common tools to create attractive 3D animations.- Lots of practice with exercises and projects and much more.Why should you choose this course over others?- Learn only the most important - save time!- Every video has timestamps! See what exactly you will learn in each video. Jump easily to any part of the video, know what is where.- NO TIMELAPSES in any videos. Learn at your own pace. Everything is detailed and clearly explained.- Quick questions in many lessons to reflect and remember what you learn.- Practical lessons everywhere. Lots of exercises and projects.- Easy to follow. Start simple, build complex.I can't wait to see you in the course! Best of luck!
Overview
Section 1: Welcome! Intro to the course
Lecture 1 Introduction
Lecture 2 Downloading and installing Blender
Section 2: Blender fundamentals
Lecture 3 Welcome to Blender. The interface
Lecture 4 Customizing interface and saving changes
Lecture 5 Navigating and viewing the scene
Lecture 6 Objects Add Delete Duplicate Hide Move to Collection
Lecture 7 Coordinate system. Object location and origin
Lecture 8 Work modes. Object Mode tools (No shortcuts)
Lecture 9 Object Mode tools with shortcuts. Resetting transforms
Lecture 10 Intro to Shading Modes and Viewport Material colors
Section 3: 3D modeling. Edit mode
Lecture 11 3D model building blocks. Elements. Edit mode intro
Lecture 12 Most important 3D modeling tools
Lecture 13 Selecting and Deleting tools
Lecture 14 Our first 3D model - A table
Lecture 15 3D modeling - A memory stick
Lecture 16 3D modeling - A mug
Lecture 17 3D modeling - Matches in a box
Lecture 18 3D modeling - Stairs. Demonstration
Lecture 19 3 most common problems beginners face when modeling
Lecture 20 Intro to modifiers. Mirror modifier
Lecture 21 Curve object. Editing curves
Lecture 22 Most important properties of the curves
Lecture 23 Exercises Intro. What we will model.
Lecture 24 Exercise Project 1. The White Shelves
Lecture 25 Exercise Project 2. The brown bench
Lecture 26 Exercise Project 3. The Brown Table
Section 4: Shading. Materials and Textures
Lecture 27 Concept of materials in real life and in Blender
Lecture 28 Render Engines in Blender. Cycles vs Eevee
Lecture 29 Creating. Deleting. Protecting materials etc.
Lecture 30 Creating and modifying basic materials
Lecture 31 Overview of nodes and a simple node setup
Lecture 32 Texture basics. Color and Black and White textures
Lecture 33 Common textures used to create most materials
Lecture 34 Texture basics 2. Automatically Projecting Textures
Lecture 35 UV Maps. Unwrapping steps. General rules
Lecture 36 Auto UV Unwrapping. Smart UV project
Lecture 37 UV Unwrapping practice
Lecture 38 Preventing unwanted problems with textures
Lecture 39 Texturing workflow. Important things to remember
Lecture 40 Packing Embedding taxtures
Lecture 41 Unpacking textures
Lecture 42 Applying multiple materials onto 1 object
Lecture 43 Extra - All about materials
Lecture 44 Exercises Intro. Shading practice. What we will do
Lecture 45 Texturing exercise demo
Section 5: Rendering. Producing images of your artwork
Lecture 46 Rendering quick demo
Lecture 47 Rendering basics. Viewport vs Final. Steps
Lecture 48 Cycles. Most important settings
Lecture 49 Saving rendered images. Rendering the viewport
Lecture 50 Image output Settings. Format
Lecture 51 Working with Cameras. Important shortcuts and properties
Lecture 52 Lights objects
Lecture 53 Using HDRi as light and background. Shadow Catcher
Lecture 54 Creating Environments. Type 1. Simple Env
Lecture 55 Creating Environements. Type 2. Gradient Env
Lecture 56 Exercises Intro. Rendering practice. What we will achieve
Lecture 57 Rendering exercise Demo
Section 6: Project. Low Poly Car
Lecture 58 Project Introduction
Lecture 59 LP_Car. Modeling 1
Lecture 60 LP_Car. Modeling 2
Lecture 61 LP_Car. Shading
Section 7: Project. Low Poly Character
Lecture 62 Download Mixamo Character. Import into Blender
Lecture 63 Modeling the Body
Lecture 64 Modeling the Head
Lecture 65 Joining parts of the body
Lecture 66 Improving the appearance
Lecture 67 Creating outlines for clothes and shading
Section 8: Project. Low Poly Village
Lecture 68 LP_Village. Block out n Lighting
Lecture 69 LP_Village. Modeling the House
Lecture 70 LP_Village. Placing the houses
Lecture 71 LP_Village. Fences and Gates using Curve and Array
Lecture 72 LP_Village. Road with Curve and Shrinkwrap
Lecture 73 LP_Village. Creating simple rock. flower. grass particle
Lecture 74 LP_VIllage. Creating Animated Tree with Sapling
Lecture 75 LP_Village. Instancing Trees. Grass Particle System
Lecture 76 LP_Village. Scattering Flower instances
Lecture 77 LP_Village. Applying simple colors
Lecture 78 LP_Village. Tips. Troubleshooting. Challenges
Lecture 79 LP_Village. Last minor changes
Section 9: 3D Animation
Lecture 80 Intro to the new section. Basics of animation
Lecture 81 Examples of animating properties
Lecture 82 Some advanced concepts and features
Lecture 83 Intro to Armature Skeleton Control system
Lecture 84 Rigging Mechanical objects
Lecture 85 Rigging Organic models
Lecture 86 Exercise. Rigging The Cube Character
Lecture 87 Exercise. Manual Walk Animation [Intermediate]
Lecture 88 Moving objects along curve path
Lecture 89 Physics and Simulations examples
Lecture 90 Shape Keys
Lecture 91 Making objects appear and disappear using Scale
Lecture 92 Make objects disappear - reappear using boolean modifier
Lecture 93 Animating Displace modifier
Lecture 94 More interesting animations using Boolean and Displace
Lecture 95 Using video textures. Faking a fire effect
Lecture 96 Camera Animations. Track To. Switching Cameras
Lecture 97 Rendering Animations. Image Sequence vs Video format
Lecture 98 Render Viewport Animation. Convert Image Sequence to video
Lecture 99 Extra. Using Mixamo animations
Section 10: Animation Project with Low Poly Village, Low Poly Car and Lor Poly Character
Lecture 100 Wind in the grass Animation
Lecture 101 Fixing the grass animation
Lecture 102 Animating flower in the wind using bones
Lecture 103 Opening the doors
Lecture 104 Car animation using Path Constraint
Lecture 105 Improved and updated car animation
Lecture 106 Animating Cameras and Camera Properties
Lecture 107 Animating the Wheels and the Brake lights
Lecture 108 Bringing the characters and animating them
Lecture 109 Setting up cameras and Test with Viewport render
Lecture 110 Rendering the image sequence as video file. Adding audio
The course is best suited for beginners. However, intermediate users can find it useful too,Anyone who wishes to learn Blender 4.
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